Friday, January 29, 2010

Top 5 iPhone/iPod Touch Games

NUMBER FOUR:

The Creeps - AU$1.19

I first fell in love with the Tower Defence genre with NinjaTown for the Nintendo DS in late 2008. For me nothing has ever topped that experience, despite the iPhone/iPod Touch becoming the spiritual homeland of the genre.

The Creeps is the closest I have come to bliss-like Ninja-Town excitement. The Creeps has a few neat features that distinguish it from other TD games. Firstly, the charming artistic design that oozes from every part of The Creeps is very memorable. Gameplay-wise, The Creeps gives TD aficionados a new challenge in the form of destructable terrain. Destroying neighboring terrain not only awards players with extra gold (that can be used for upgrading your towers) but also makes way for further increases to your tower arsenal.

The twelve maps feature varied environments and keep the game appearing fresh. In additon, the three game modes and three difficulty settings provide literally dozens of hours of gameplay. Survival Mode is the traditional wait-out-the-enemy-waves scenario. Endurance is an insanely addictive mode that rewards you according to the number of waves you destroy before being defeated yourself (good tower positioning can result in over an hour of play for just one Endurance match). Door Buster Mode tasks the player with destroying the door through which the enemies flood though. A nice, and thoroughly necessary, feature is the ability to speed up time to twice that of normal. This becomes particularly useful in the plus-300 wave Endurance sessions.

The varied range of tower abilities means that you are never left wishing there was a tower that did X effect to Y opponent. The standards are all there: slowing towers (modeled as charming glue guns); standard single target laser guns; multiple target boomerang-style towers; towers that only shoot in a multiple-enemy-piercing straight line; and energy guns that build up their damage the longer they are attacking a target. Added to this are several more interactive weapons such as the whirlwind, which requires the player to move it to pick up enemies using the acceleromter. The oil can is used in a similar fashion. Oil is slicked upon the course and the player must tilt the device to prevent the enemies from advancing further.

With the recent release of three sets of AU$1.19 DLC for the game, which will provide new maps and enemies as well as more difficult challenges, The Creeps is a fantastic little Tower Defence game and is worthy of my Top Five iPhone/iPod Touch games.


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