NUMBER 2:
MiniSquadron - AU $3.99
I am pretty sure that MiniSquadron has the honour of being my most played game on my iPod Touch. In a way not too dissimilar to Cartoon Wars: Gunner, MiniSquadron provides players with a rich visual experience while, at the same time, keeping players coming back for more through an addicting unlockable-extras system. Whereas in CWG, a game which sees the player work towards both the purchasing of new weapons as well as the upgrading of old ones, MiniSquadron focuses solely on the unlocking and use of new and improved aircraft. Each of the 8 levels in the game provide opportunities for the unlocking of planes. Going back to earlier levels with planes unlocked in latter levels sees the player reach higher scores and thus, unlock even more planes.
The concept of the game is quite simple. You are put up against waves of enemy aircraft and must survive the onslaught in order pass the level. The key to a good score depends on your skill with the plane you are piloting. Luckily the control system in MiniSquadron is amazingly responsive and easy to use. Given that every plane handles, shoots and receives damage differently, you should never find yourself desiring further aircraft variation. While you are initially given the controls of a basic plane equipped with a single-fire front-mounted gun, it is not long before you can experiment with an ever-increasing range of aircraft. While some planes fly slowly and deliver a cluster of bombs to any aircraft below them, other planes are able to quickly out-maneuver an enemy and provide almost continuous machine-gun fire. In addition to the more 'realistic' airplanes, MiniSquadron allows players to unlock other airdract including both laser-firing UFOs as well as unnervingly creepy planes that resemble animals. The combination of visual style, maneuverability, speed and both offensive and defensive attributes amongst the planes seems almost endless. The visuals of MiniSquadron are truly superb. The planes and environments in which they fly are so distinct and appealing that simply flying around in a level is a pleasure.
While MiniSquadron is one of the more expensive games I have bought for the iPod Touch, I would suggest this game to anyone who is interested in fun and enjoyment. It's that simple.
The concept of the game is quite simple. You are put up against waves of enemy aircraft and must survive the onslaught in order pass the level. The key to a good score depends on your skill with the plane you are piloting. Luckily the control system in MiniSquadron is amazingly responsive and easy to use. Given that every plane handles, shoots and receives damage differently, you should never find yourself desiring further aircraft variation. While you are initially given the controls of a basic plane equipped with a single-fire front-mounted gun, it is not long before you can experiment with an ever-increasing range of aircraft. While some planes fly slowly and deliver a cluster of bombs to any aircraft below them, other planes are able to quickly out-maneuver an enemy and provide almost continuous machine-gun fire. In addition to the more 'realistic' airplanes, MiniSquadron allows players to unlock other airdract including both laser-firing UFOs as well as unnervingly creepy planes that resemble animals. The combination of visual style, maneuverability, speed and both offensive and defensive attributes amongst the planes seems almost endless. The visuals of MiniSquadron are truly superb. The planes and environments in which they fly are so distinct and appealing that simply flying around in a level is a pleasure.
While MiniSquadron is one of the more expensive games I have bought for the iPod Touch, I would suggest this game to anyone who is interested in fun and enjoyment. It's that simple.
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